This is what i have for weapons so far, Weapons will be dropped by enemies (percentage chance) and Have a Ammo to go with them. once you use all the Ammo for it... You will revert back to No Weapon Equipped... Next is the Graphic for enemy Drops...
Weapons aren't available in the air yet.. it's not difficult to do.. but i didn't wanna copy the code yet... but yes, weapons are fully usable on the ground... next demo should have a test Enemy...
<------> Arrow Keys for Movement Z = primary Weapon (Sword) X = Secondary C = Jump Space Bar = Reset Position
1 = none 2 = Proximity Bomb (gotta add blast Radius) 3 = Ice Missle 4 = Rotation Disc 5 = Fire Bomb 6 = Triple Shot 7 = Barrier (not working yet) 8 = Way Point (Must finish Waypoint Marker, But it works)
I think that you need some diversity in animation on some kinds of weapons. I like waypoint animation and triple shot effect. But fire bomb looks like sound equalizer. More effort and i think you can do it nice
I'm going to add another demo probably either today or tomorrow.. i might need to modify the graphics for the Fire Bomb... a tad... but i did wanna give it a Retro Style Look... more liken to a Mega Man or so... but yeah... I hope to upload a new demo soon... i just have to work on the proximity bomb graphics...
About a month ago I started writing a javascript/html game engine ( [link] ). Originally I wanted to make an interesting sidescroling demo, but didn't have any art on hand that worked for that sort of thing. opengameart.org's selection is kind of week, and I wasn't really able to find anything else that was under a CC license that would be good to demonstrate the engine with.
Though... CC-BY-SA instead of CC-BY-NC-SA would be more ideal for license compatibility with other works...
Yeah, something like that; though I was hoping to make use of something freely available that looked nice to use while building the game engine, and then move to images of my own making once the engine is finished. It isn't a very high priority right now, since I'm very busy with other stuff at the moment.
More effort and i think you can do it nice
About a month ago I started writing a javascript/html game engine ( [link] ). Originally I wanted to make an interesting sidescroling demo, but didn't have any art on hand that worked for that sort of thing. opengameart.org's selection is kind of week, and I wasn't really able to find anything else that was under a CC license that would be good to demonstrate the engine with.
Though... CC-BY-SA instead of CC-BY-NC-SA would be more ideal for license compatibility with other works...